Breaking Boundaries: How VR Addresses The Shortcomings of Traditional Training in Law Enforcement

Facing a critical shortage of officers and evolving challenges, law enforcement agencies worldwide are reevaluating their training methods. Traditional approaches, often focused on physical and technical skills, lack the cognitive stimuli for the complexities of modern policing. In this context, Virtual Reality (VR) emerges as an innovative solution, offering immersive and varied training methods. The […]

Raising the bar for fire simulation training with SCDF & HTX

We partnered up with HTX and the Singapore Civil Defence Force (SCDF) to implement  our cutting-edge virtual reality (VR) system capable of recreating and customizing various building-fire scenarios. This partnership promises to enhance training effectiveness and preparedness for emergency responders in Singapore. Revamping emergency response training The VR system called REDSUIT aims to revolutionize emergency […]

Singapore Civil Defence Force (SCDF) deploys REDSUIT

The Singapore Civil Defence Force (SCDF) uses our REDSUIT to better prepare their firefighters for real life emergencies. Beforehand they use the editor to create diverse scenarios ranging from emergencies in flats and offices to large scale operations in factories. These scenarios can then be trained using real equipment such as nozzles and explosimeters. […]

Police in NRW to implement VR training after successful SHOTPROS project

After the successful participation in the SHOTPRO project the police in North Rhine-Westphalia (NRW) are set to revolutionize their training methods by incorporating virtual reality (VR) technology. The State Office for Police Training, Further Education and Personnel Matters (LAFP) has issued a tender for the development of a VR system that will allow officers to […]

SHOTPROS at the EU Open Days 2023

What a great weekend in Brussels. We were selected by DG Migration & Home Affairs to present our H2020 SHOTPROS project for Virtual Reality (VR) Police Training, as the highlight next to Europol and FrontEx during the EU Open Days. Thanks to USECON for the organization, AIT Austrian Institute of Technology, Campus Vesta and the […]

RE-liON x Project Gecko at GPEC 2023

We just wrapped up an interesting day at #GPEC 2023 with Eli Feildboy from Project Gecko. Together, we conducted short lectures discussing the challenges, (lack of) training analytics, virtual reality and complexities of law enforcement together with dozens of LE trainers.Does that sound good? If you’re a senior trainer in Defense, Law Enforcement or Fire […]

Paper: Enhancing Operational Police Training in High Stress Situations with Virtual Reality: Experiences, Tools and Guidelines

This paper explores the use of Virtual Reality (VR) in training police officers for high-stress situations. It summarizes the results of our three-year H2020 SHOTPROS project which looked at requirements from experienced police trainers and industry experts. The paper highlights the importance of matching training with VR capabilities and shows that VR training leads to […]

RE-liON wins European Defense Fund contract to enhance C4ISR with Immersive Technologies

RE-liON wins European Defense Fund contract to enhance C4ISR with Immersive Technologies We are thrilled to announce that we have been awarded a contract by the European Defense Fund for Project MoSaiC to strengthen our roadmap for command- and operator kits. Our new capabilities will integrate immersive VR & AR technology, live data links, and […]

RE-liON’s newest VR fire fighting system on track for delivery

We’re proud to announce that RE-liON has achieved a key milestone for our ASEAN project: we’ve just completed the Critical Design Review for a new VR fire fighting training and assessment system. Achieving this milestone is important for the customer and for us, to align expectations in the requirements and delivery timeline”, says our Manager […]

SHOTPROS – Police VR Scenario Tech Demo

Last week during the H2020 Review, the SHOTPROS consortium presented the first results of the VR world used in the second high-stress terrorism scenario. Both scenario and the VR world are being co-developed together in an iterative process with the research partners as well as the end-user stakeholders: the 5 police agencies (LEA’s) involved in […]

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